elise_rasha: (Default)
About:
Portal to Gaming
Portal to Gaming is the first story in my six book series, Arch of Fantasy. Arch of Fantasy is a science-fiction/fantasy blend involving space travel, multiple worlds, and the fate of the universe hanging in the balance. The series itself features several different heroes, each with specific goals and tasks.
Portal to Gaming introduces three of those heroes, nineteen-year-olds Fen Willows and his best friends, twin brothers Daniel and Wolfgang Evans. Fen is the only child of Farold and Victorie Amie Willows, two universally renowned alien archaeologists and pioneers in the field. Set in a shining distant universe, mankind has achieved all kinds of wonderful, beautiful things, such as space travel and equality for all. Life on Earth itself is idyllic, peaceful . . . and not for Fen. He longs for travel and excitement, anything to distance and distract himself from the painful break-up with his boyfriend. However, war with an alien race known as the Salmorians keeps Fen stranded on Earth while his parents, thanks to military funding, continue to travel to dig sites, hoping to uncover anything to end the war. To gain what his heart desires the most, Fen takes to the gaming simulators of entertainment juggernaut, Portal to Gaming. Daniel and Wolfgang join him.
It is in the simulators that Fen's life takes a dramatic turn towards the interesting and bizarre. A stranger approaches him from behind and utters three words.
"Draw your sword."
He does so, but the fight never happens. Fen is whisked away to the safety of the real world where he's told no one approached him. Fen, who is suspended for two days, and his friends leave the facility.
Life is about to become more complicated for Fen. Strange events take place around him when he least expects it, and he's at a loss for how to explain them. He's convinced he's not going crazy, but Fen keeps the incidents to himself, a secret of his own to bear.
Fen isn't the only one with a secret. His parents and his best friends have a few of their own as well. The ones his parents keep are at the heart of the conflict with the Salmorians, and they are ones that will alter the universe. Forever.
Portal to Gaming is available on Amazon Kindle for $3.99
http://www.amazon.com/Portal-Gaming-Arch-Fantasy-Book-ebook/dp/B00MQ68JNQ/ref=sr_1_2?s=digital-text&ie=UTF8&qid=1418677871&sr=1-2
Portal to Gaming is now available on NOOK for $3.99
http://www.barnesandnoble.com/w/portal-to-gaming-elise-k-rasha/1120942910?ean=2940150257382
*********
About:
The King and Queen of Wands
The King and Queen of Wands is a fantasy short story, blending the Greek and Norse pantheons.
Rumors are circulating around Asgard - Loki and his son, the dire wolf Fenris, have broken free of their bonds. The time for Ragnarök, their doom, is at hand, thus putting the Gods of Asgard on edge.
Loki and Fenris never show.
For weeks, the Gods wait and prepare, wait and prepare, only for the impossible to happen.
After three long, harsh winters, spring, colorful spring blooms. The change of events disturb Odin, Allfather and King of Asgard, and he decides to investigate the truth behind the rumors. With his son Thor, he heads to the cavern where Loki and his son were bound away.
**
Zeus has it made. He is the King of Olympus and all the Gods. Even his elder brothers bow to his might. He has a beautiful wife in Hera, the worship of the mortals, and kingdom filled with plenty of food. The lives are the mortals are his to play with as he deems fit. Life is grand for there are no others like him.
Or so he assumes.
Everything changes the moment Hermes approaches him and says words he never expects to hear. There are trespassers in Olympus. Worse, they are stealing from the sacred groves, and they are not mortals. Curious and a bit angered, he sets out with Artemis and Athena to capture the thieves and to bring them to justice.
**
Loki is hungry. For centuries, he and his family have had little to nothing to eat. For centuries, he's sworn vengeance upon the Gods of Asgard for their slights and insults and for the deaths of his sons, Narvi and Vali. However, things have changed. His wife, Sigyn, needs food more than she does vengeance for the loss of their children, and Loki intends to care for her. Fortunately for him, he's stumbled into a land where food is plentiful and the weather warm. No one will mind if he takes a few things here and there.
Worlds are about to collide with interesting and devastating consequences.

http://www.amazon.com/King-Queen-Wands-Elise-Rasha-ebook/dp/B00PM9R6SS/ref=sr_1_1?s=digital-text&ie=UTF8&qid=1418677871&sr=1-1
http://www.barnesandnoble.com/w/the-king-and-queen-of-wands-elise-k-rasha/1120960202?ean=2940149969357
*******
This is the current listings for both Amazon and Barnes and Noble. Stay tuned for the release dates for Arch of Fantasy, Book 2: The Sons of Thor and Snow in Olympus, one of the "missing" scenes from The King and Queen of Wands
Also, I do want to thank my sister, Kyla, for her hard work on the covers. I'm quite proud of her and her abilities. Thank you, thank you, thank you!
And I want to thank my best friend, Kami Simon, for constantly encouraging me to not quit. Thank you, thank you, thank you!
Follow and friend me on facebook, goodreads, and twitter!
https://www.facebook.com/archoffantasy?ref=hl (Arch of Fantasy page)
https://www.facebook.com/pages/Elise-K-Rasha-Author/144995235564573?ref=hl
https://www.facebook.com/elise.rasha
https://twitter.com/EliseRasha
ETA on 12/29/2014: The Wandering Author Facebook page. https://www.facebook.com/The-Wandering-Author-749251111826860/manager/
elise_rasha: (Default)
Fen Willows is the nineteen-year-old son and only child of Farold and Victorie Amie Willows, two universally renowned alien archaeologists, top authorities and pioneers in the field. Fen lives an idyllic life in a shining future where, over the centuries and two more brutal world wars, mankind has achieved tolerance and expanded to the stars. He goes to college, following in his parents' footsteps to become an alien archaeologist, and, in his free time, hangs out with his best friends, Daniel and Wolfgang Evans.

The idyllic life is not for Fen. Unlike most others his age, he longs for travel and excitement, like what his parents have. however, war with an alien race known as the Salmorians keeps him on Earth while his parents continue to travel to dig sites and aid the military in information and weapon advancements. On the heels of a painful break-up, Fen takes to the simulators of Portal to Gaming, the biggest name in information technology and entertainment.

There, Fen's life is turned upside down by three simple words.

"Draw your sword."

A stranger confronts him after a quest with his friends. Strange phenomena happen around him, things that he knows if he tells anyone, they'll keep him from Portal to Gaming longer and extend the days of his boredom. 

Unbeknownst to Fen, doorways are opening up, and his parents are at the heart of the chaos, and his gaming adventures have been more than what they seem. Farold and Victorie Amie have secrets of their own, ones that can alter the course of the war and his life.

Forever.

**

Portal to Gaming is a science-fiction/fantasy blend of a novella with a surprise twist. Available on Amazon Kindle for $3.99

http://www.amazon.com/Portal-Gaming-Arch-Fantasy-Book-ebook/dp/B00MQ68JNQ/ref=sr_1_1?ie=UTF8&qid=1415482521&sr=8-1&keywords=portal+to+gaming 
elise_rasha: (Default)
 Well, my friends, Feast of Fantasy: The Ultimate Fantasy Adventure is no longer the title of my soon-to-be self-published novella. Or short novel. I'm still very fuzzy about where one thing cuts off and becomes something else when it comes to word count. The title of my novella is now Portal to Gaming​, and here is the excerpt.
.
From Portal to Gaming:

The village of Tulupa bustled with life. Vendors hawking their wares shouted to be heard over the marching of booted feet and the whinnying of horses. Women walked along, examining bolts of fabric, meats, breads, and cheeses. Small children scampered underfoot.
Fen turned off the main road, and the sounds of everyday life fell away. The alley he strode down was surrounded by poorly constructed homes of thatch and stone and wooden carts with iron-spoke wheels, torches, with tall, stone walls peering over them.

It was also silent, empty. Muffled, even. He stopped and glanced around. Satisfaction filled him with how his and his friends’ quest to battle a group of Kobolds ended. The fighting relieved some of the tension creeping into his shoulders and kept his mind off his recent break-up with his boyfriend. Now was the time to collect the reward and move on to the next adventure.

Confusion erased away some of his satisfaction. Beggars and the homeless usually made their homes in the alleyway. He saw no one. He glanced at the piece of parchment in his hand and frowned. According to a bright red door to one side, he was in the right location to meet his contact.

Something wasn’t right.

‘Where’s the lady who . . .’

“Draw your sword.”                                                                   

Fen froze as the sharp edge of a broad sword appeared in his peripheral vision and pressed against his cheek and ear. A trickle of blood ran from the right side of his face and slid onto his neck. The wounds stung and startled him. His heart pounded, heavy yet fast. He cursed himself for allowing his guard to falter so this assailant could sneak up on him. He’d not heard the soft whisper of a sword being unsheathed or the footsteps of this person’s arrival. He should have had some kind of indication in the quiet that he wasn’t alone.

‘How did I miss those? Where did he come from?’

Fen fought the urge to simply whirl around and smack the weapon away with the back side of his hand. He couldn’t risk another injury so soon after that skirmish with Kobold bandits, despite the ridiculously easiness of the task. His left arm ached from the gash the leader had given him. Panicking was the last thing he needed to do in his current situation. He inhaled a sharp, deep breath.

‘Calm. Remain calm,’ he told himself. ‘He’s expecting me to panic. Well, I won’t give him the satisfaction. He won’t ever get the drop on me again. But why does he want me to draw my sword? He could’ve killed me already, taken my stuff and be gone. Others would’ve done so by now. Is he really just wanting to fight me? Why? Stop thinking about it, dammit. Focus! You’re not usually a scatterbrain, Fen!’

“You want me . . . to draw my sword?” With slow and deliberate grace, Fen reached for his sword, where it hung behind his waist.

“Is that so hard to believe?” The man’s voice held mild amusement and a hint of mockery.

Fen’s free hand balled into a fist. Anger flared within him. He eyed the blade pressed against his cheek, noticing the hand holding it never wavered. The stranger remained calm and self-assured. Whoever he was, he wasn’t some rank amateur.

“Considering you snuck up behind me, yeah,” he replied. “I find it very hard to believe you want an honest fight with me.”

“So you feel I’m a dishonest person because your guard doesn’t exist? I suppose I should take insult with your implication. Yet, I can at least guess why you think the way you do.” The man chuckled. “Then again, it hardly matters now, does it? There’s only one truly important question requiring an answer.”

“And that is?” Fen asked. His heart continued to hammer away. He tried to inhale several deep, calming breaths instead of gulping in as much air as he could. His chest constricted a little, and he wanted, needed to keep his breathing under control. Sweat beaded on his forehead, threatening to obscure his vision. Why was he reacting like this? Had his opponent poisoned his blade beforehand? He eased his sword from its sheath.

“Are you ready for this?”

“I guess I am.”

Fen stepped to his left and spun away from his opponent in an effort to dodge a blow to the head. At the same time, he attempted to bring his sword arm into a better defensive position. In those seconds, he wished he carried his sword at his side rather than on his back. His arm ached from the awkward angle at which he held his weapon.

‘Can’t be helped now,’ he told himself. ‘At least now I know to keep my guard up when I’m here. It really does take all kinds, doesn’t it?’
He brought his sword into a better defensive stance, ready to counter his opponent’s strike.

The other man hadn’t remained idle in those moments. The stranger’s feet slid across the dirt, moving into a different position away from Fen. The air hummed as he swung his sword in a semi-circular arc. Fen crouched down and scrubbed at his eyes, his sweat blurring his vision.

“It appears this is over before it has even begun,” the man said. Was that disappointment and anger in his voice?

“What?”

With his heart racing harder and faster, now in anticipation, Fen scrambled to stand straight so he could face his opponent. His blood pounded in his ears.

“Until we meet again . . . Fen Willows . . .”

The scenery shifted. It rolled like an image losing signal, twisted several times, and turned to static. All of his attention centered on battling his opponent, to prevent the other man from fleeing. They couldn’t stop now. The fight was just starting, and Fen loved a challenge.

“Player endangerment detected. Powering down. Initiating emergency protocol.”


The new voice didn’t register in Fen’s mind right away while the new event unfolded around him. He opened his mouth to retort to the newcomer to the fight. The words failed him.

‘Player endangerment? What the heck is he talking about?’

When the computerized male voice broke through his battle-ready mind, Fen blinked. The scenery dimmed and faded out of sight, the smells fading away. Before everything disappeared, however, Fen caught a hint of his opponent’s golden hair and a flash of silver. Instead of a sunlit sky in a medieval town, he stood in a room of four, light grey metal walls.

The game ended.

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